![]() ''Cross the Wide, Somber Seas I Will SailĤ0% Chance to cast level 50 Blade Spirits on Melee Attack ![]() (5 to 15)% to Enemy Lightning Resistance Orb Effects Applied to this Item are DoubledĢ% Chance to cast level 5 Shatterblade on StrikingĠ.125% Chance of Crushing Blow (Based on Character Level)ĥ% Chance to cast level 5 Squall Wave on Melee Attackĥ% Chance to cast level 5 Charged Strike on Melee Attack Strength Damage Bonus: (0.11 per Strength)% ![]() +3-6 to Summon Shadows), then the bonus is an 'oskill', giving this skill to any class for free. If an item has a skill bonus with no character class requirement (eg. The Flamen staves are an exception to this rule, the ending staff being SSU.Īll unique items come with the maximum allowed number of sockets for the item type. The SU variants are typically found beginning at Area Levels of 104 and beyond, SSU variants begin dropping in Area Level 119 areas, and SSSUs start dropping in Area Level 130 areas. Their position within the table dictates what variation they come as (SU is leftmost, SSU is center (rightmost in a 2 column arrangement), and SSSU is rightmost (in a 3 column arrangement), jewelry not included). The best rings, amulets, jewels and quivers are also marked as sacred uniques.Īll sacred uniques aside from jewelry come in 2 or 3 different variations. Sacred uniques can only drop in Hell difficulty. ![]() The Sacred tier of items has, on average, two unique versions that are different from the tiered unique. ![]()
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![]() ![]() ![]() Hauer – level up all units and heroes in the selected army Then, type one of the following codes and press to activate the corresponding cheat function:īarentz – explores the map and turns off fog of warĬruijff – all units have infinite movement If you do a mediocre job of equipping/leveling your heroes and are passive early game then yes you'll have trouble in the last mission.While playing the game, press ^Ctrl + Alt + C to display the console window. I surgically removed core very quickly with my squads before the doom squads got out of hand. ![]() In my most recent expert run, where I had everyone go neutral, I lost only 1 allied commander during the entire fights against core and carminia and it was only due to carminia's insta kill. ![]() Yes, you will lose at least 1 commander to carminia's insta kill move but again, I've found overall that if you equipped your heroes out well they steamroll the early game giving you breathing room while you run around assassinating heroes and capitals. On the contrary, if you equipped and maxed out your allied heroes from all the other missions, they are a huge benefit to containing the map and defeating enemy commanders, yes on expert mode. Constant waves of autonom murderbots aren't, and as CORE runs out of targets other than you over time you'll be facing them from all directions at once in an unending stream. The Empress' void attack is survivable in the long run for a decent player. Oh, and if you go neutral, focus on taking out CORE's side first. I managed to keep one ally alive by gifting her a city completely surrounded by my own territory when she was reduced to a single commander and a few outposts. Neutrals get hit by both and will thus probably be gone before turn 50. CORE-aligned ones get their capitals nuked by the empress which they can't really recover from, while Carminia's followers die like flies to CORE's autonom doomstacks. Originally posted by MattStriker:Don't expect your AI allies to be any help at all in the last mission. ![]() |
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